With only 10-15 tracks or so including reverse versions, and 70 events, you’re going to be racing many of the same courses numerous times, so a bit of repetition can set in after some time. There’s even a handful of point A-to-B maps that are quite challenging as they take place on regular roads across different country landscapes instead of closed race tracks. Just like the low bike count, the circuits also aren’t plentiful, but they do include iconic courses like Laguna Seca, Silverstone, Nurbergring and more. Throughout the course of the season’s 70 events you’ll take part in plenty of different style of races, each with varying rewards, though you’re unable to skip any events and must participate in them in order. While I’ve never rode any of these dream bikes, I can only assume that they perform exactly as they would in the real world given the collaboration with the manufacturers. With such a low number of bikes, it definitely seems as though more effort has gone into making them as accurate and realistic as possible, especially when you can ‘explode’ the bike to swap in and out parts, but more on that shortly. Your first bike is free, so choose from the Ducati Panigale V4 R, MV Agusta F4 RC, Aprilia RSV4, BMW M 1000 RR, Suzuki GSX-R1000R, Honda CBR1000RR, Kawasaki Ninja ZX-10RR and Yamaha YZF-R1. While there’s not a large selection of bikes, only eight actually in the base game, they are some of the most powerful and desirable European and Japanese motorcycles available today. You begin by creating your racer, though not with many options compared to other racers, then choose your first bike. There’s big competition though if you want to take on established brands, so not only does RiMS Racing provide solid simulation two wheeled racing, but also adds a unique engineering mechanic where you’ll need to actually swap out individual parts in the garage, just as you would in real life.Ĭareer Mode is where you’ll be spending the bulk of your time, spanning 70 grueling events that will take dedication to complete all of them. There’s clearly an audience for it as the sport is quite popular, so when a new entry into the genre emerges, my interest is piqued.ĭeveloped by Raceword Studio and published by Nacon, RiMS Racing is a new entry into the moto genre that aims to not just simply be another run-of-the-mill simulator, but actually adds a few different gameplay mechanics that I can’t recall seeing in any other racing game. If I had to name a few moto series games off the top of my head, MotoGP, TT: Isle of Man and Ride are really the only ones that I could think of that aren’t MX based. While there’s no shortage of racing games out there, there’s not nearly as many motocycle based ones when compared to their four wheel counterparts.
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