![]() Click the dropdown arrow next to SteamVR. INFO: Audio effect extension version: 1.0ġ:31:15 PM . Click the VR button near the top-right corner of the window, and SteamVR will launch. WARNING: Pausing audio device not supported. INFO: AL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency INFO: ALC extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback WARNING: Cannot find loader .blender.BlenderModelLoaderġ:31:15 PM .ALAudioRenderer initOpenAL INFO: Renderer: Intel(R) HD Graphics 4600ġ:31:15 PM .TextureUtil initializeġ:31:15 PM loadText INFO: Lwjgl 2.9.1 context running on thread LWJGL Renderer Thread INFO: Running on jMonkeyEngine 3.1.0 (snapshot-github)ġ:31:15 PM .LwjglContext printContextInitInfo Looking for the Rift setup tool To download, please visit this page on a PC. ![]() Oculus Rift initialized: HMDInfo, DesktopX = 0, DesktopY = 0, DisplayDeviceName =, DisplayId = 0]ġ:31:14 PM initialize I hope someone has an idea since I am kinda desperate. I have no idea what is the cause of this problem, i don’t think it is a library issue, a hardware issue or an issue with oculus runtime environment. I should also point out that I do use the Direct HMD display mode, it worked on my own laptop and on this one I am capable of running the oculus rift tuscany demo map this way. No chrash or error message is shown and the view just vanishes. But it looks like the Oculus is correctly initialised but at the moment of rendering it just stops. Specifiche: Prodotto Tipo8 IN 1 Tipo-C Docking StationMarcaEssagerModelloES-TA08ColoreGrigioMaterialeLega di alluminio ABSInterfaccia di inputTipo-CInterfaccia di uscitaUSB 2.01USB3. The output is added at the end of this post. However when i plug in the oculus, it shows a black screen for 1sec and afterwards the screen shuts down. To block the oculus/facebook services the installer edits. When i run the game without the oculus dk2 plugged in, everything works fine and i get the expected window with the 2 eyes. To use the offline installer, execute the install.bat (this will install the oculus software, drivers and services and will block communication with facebook servers) If you chose to modify the install path, make sure that you add a final '', for instance enter 'D:ProgramsOculus'. ![]() I installed the engine, fixed the correct libs and installed the oculus runtime 0.4.4., everything identical to what i did on my own laptop. If you don't hear any audio coming from your Oculus Rift of Rift S headset, check to make sure that your computer's sound is turned on, that your headset is selected as the audio source and that your headset is up to date. They bought a new laptop for this, it has windows 8.1 on it with a GeForce GTX 850M dedicated GPU. However, i need to demo it on a laptop of the school. I managed to get everything working on my own laptop (windows 7) and it looked great. It needed to work with the Oculus so i follow the guide. It will do some updating and reinstalling of the drivers but that was my problem.I am currently experiencing a strange and irritating problem: For a school project i wrote my own multiplayer game using this fantastic engine. Make sure that your Oculus application is closed and then run this executable. What ended up working for me in the end was to rerun the oculus-driver.exeįile located in the default location of : C:\Program Files\Oculus\Support\oculus-drivers\oculus-driver.exe I try to go to device manager and scan for new interfaces, I rebooted my computer, and tried other various troubleshooting techniques to no avail. However after I was done using my computer speakers and wanted to go back to the Rift headphones, I realize that I was unable to see the option to re-enable the headphones in the Windows sound playback devices. ![]() ![]() Instead of changing the output in the oculus program, I went to the Windows sound settings tool and disabled the rift audio headphones. So I was using my Oculus Rift and wanted to output the sounds from my Rift built in headphones to my computer speakers. ![]()
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